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Showing posts with the label Texture

@alan Little Monster - Character Bump Depth

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Bump Map v1  This is an Arnold Render with the bump map depth set at 0.100 Bump Map v2 This is an Arnold Render with the bump map depth set at 0.200 I am struggling with deciding which bump map render is better and which shows the bump map more without going over the top with the bump map depth as I have done previously.

Little Monster - Rendered Objects - Doctor's assets

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Doctor's computer: Doctor's keyboard: Doctor's mouse: Doctor's desk: Doctor's telephone: Doctor's file storage: Doctor's chair: Patient's chair:

Collaboration - UV's and textures

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Scroll: Scroll ends UV Scroll ends texture Main scroll UV Main scroll texture Sign: Rope UV Rope texture Hook UV For the hook texture a grey blinn was used Sign UV Sign texture Duck cane UV Duck cane texture Character UV's and texture: Singer skin UV Singer's skin texture Bottom of singer's dress UV For the colour of the bottom part of the singer's dress, a lambert was used that matched the colour of the top part of the singer's dress .

Maya Tutorials - Alley way continued

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