Posts

Showing posts from February, 2018

From script to screen - Crit presentation

Image
'Art of' - Knowledge is key Animatic Pre-viz

From script to screen - Storyboard

Image

From script to screen - 'Art of'

From script to screen - Pre viz

Image

From script to screen - Animatic

Image

From script to screen - Official amended script

From script to screen - Digital character emotions

Image
Here are the two emotions that I made for Dexter: Here are the three emotions that I made for Dr. Hugo Brantly:

From script to screen - Digital character design

Image
Here is my first digital drawing of Dexter: Here is my first digital drawing of Dr. Brantly: 

From script to screen - Character design

Image
After my second OGR, Phil gave me the advice to redesign my characters and set to look more cartoon like and inspired by cartoons such as Looney Toons. Here is a quick bit of research that I did looking at Looney Toons cat characters such as Sylvester and Penelope. Here are the thumbnails I created for Dexter: Here is some more research that I did on human Looney Toons characters. I looked at how their noses, eyes, ears and mouths were drawn. Here are the thumbnails that I created for Dr. Brantly:

Life drawing - Lesson 15

Image
Here is my first study from today. I used acrylic paint to blend the tones. Here is my second study. I used white pastel. Here is my third study. I used white, orange and pink pastels to create this piece. Here is my fourth study. I decided to study the model's foot in order to get a better understanding of how they are structured in order to make them seem more realistic.

Maya Tutorials - Animated punch

Image
Here is the reference image that I used to help create the punching animation. I believed that my character punching was a suitable movement as it was able to show the shift in the characters weight and the movement of the character's arm.

Lesson 15 - Animation - Flour bag animation

Image

From script to screen - OGR 2

Here are the links to the artist's tool kit: Character design:  https://tiawhitehead.blogspot.co.uk/search/label/Character%20design Film reviews:  https://tiawhitehead.blogspot.co.uk/search/label/Film%20review Life drawing:  https://tiawhitehead.blogspot.co.uk/search/label/Life%20drawing Maya:  https://tiawhitehead.blogspot.co.uk/search/label/Maya

From script to screen - Storyboard

Image

From script to screen - Script

From script to screen - Character biographies and Treatment

From script to screen - Concept art

Image
Location concept art: Character concept art: Dexter - Dr. Brantly's sidekick Dr. Brantly World renown scientists Prop concept art:

From script to screen - Thumbnails for characters, props and location

Image
Here are my developmental thumbnail sketches for my story's characters, props and location. Here are my developmental character thumbnails for the evil brain surgeon, Dr. Hugo Brantly: Dr. Hugo Brantly developmental thumbnails Here are my developmental thumbnails of an octopus sidekick for Dr. Brantly. After considering how realistic an octopus sidekick would be, I then moved on to creating a cat sidekick for Dr. Brantly named Dexter. Octopus sidekick developmental thumbnails Dexter (Dr. Brantly's sidekick) developmental thumbnails Here are the thumbnails for the props that will be used within my story. Here are the location developmental thumbnails for my story. There are thumbnails for: The hospital corridor The hospital lift The hospital basement The hospital basement room

From script to screen - Influence maps

Image
From script to screen - Influence maps Location:   This influence map looks at four different locations, all of which are linked. These are: The hospital corridor The lift The hospital basement The room in the hospital basement Character: This influence maps shows ideas for both the evil brain surgeon character and his cat side kick.