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Showing posts with the label CG Workshop

Lighting and render 2: Faking caustics

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Animation - Charlie Chaplin final keys and poses

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Below is a video showing the extremes, in betweens and breakdown poses I have created in order to make the Charlie Chaplin scene for Moom:

Animation - Charlie Chaplin - Extreme, Inbetweens and breakdown poses

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Lighting and rendering 2: Motion Blur

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Lighting and rendering 2: Stand in (proxies)

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Lighting and rendering 2: AOV's

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Lighting and rendering 2: Sub surface scattering

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Lighting and rendering 2: Displacement

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Lighting and rendering 2: Fog and atmosphere

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Lighting and rendering 2: Photometric lights

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Lighting and rendering 2: Depth of field

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Lighting and rendering 2: Ambient Occlusion

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Lighting and rendering 2: Mesh lights

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Lighting and rendering 2: Physical sky light

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Maya - Jetpack Jones - Rough blocking continued and the mouth

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Maya - Jetpack Jones - Preparation and rough blocking

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Animation - Charlie Chaplin Dope Sheet

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The dope sheets below have been used, along with the reference video (provided by Alan) to decide where the extreme, in between and breakdown poses are to help when animating:

Maya - Weight lifting - Updated animation

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Maya - Weight lifting - Making the animation fluid

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Alan show us how to ensure that the animation was fluid by teaching us how to use spline. Instead of the animation being in stepped and moving as tho it was paused between each frame, spline enabled the Moom character to understand that it can move fluidly between poses. This was completed by right clicking the timeline, going up to the 'Tangents' section and then clicking on 'Spline' which is shown at the top. This then resulted in my final play blast.

Maya - Weight Lifting - Cleaning up in graph editor

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In order to make our animations seem more life like and fluid, Alan showed us how to make it so that the graphs were correct and straightened.