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Showing posts with the label Mudbox

Mudbox - Modeling and texturing 2

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In this lesson we continued modeling and texturing our fruit. We were told by Simon to select a still life image and then try to replicate it. I chose the still life image below. I struggled to replicate the grapes with textures so I decided to draw them into the image using Photoshop. Still life reference image My model

Mudbox - Weighting and Still life

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For the first part of the lesson we looked at how we could using weights on Mudbox to allow for character models to move. We placed the joints where we wanted/needed them on the model. We then painted the model to show where the weight was and also erased where we did not need the weight. We also played about with the different sculpting features. For the second part of the lesson we looked at continuing to create a still life scene. I modeled  a pear, orange, plum and grape. I then started to texture the grape, orange and pear.

Mud box - Lesson 1/2 - Modelling and texturing

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As I was not in the first lesson, which was last Friday, I created an apple, fruit bowl and plane in Maya today before transferring it to Mudbox. After transferring all of the objects we then went into colouring and adding effects to the colours to make the objects seem more realistic. At first we looked at the fruit bowl and how different images can be transferred into Mudbox and then inprinted onto a surface. We then saw how different effects can change the shininess and texture.  After finishing that we moved onto texturing the picnic blanket. We created a new image on Photoshop of a picnic blanket. We then took that image into Mudbox and used it as a stencil to cover the blanket’s surface. After that we then went into Photoshop again and created a bump map which was used to add more texture to the blanket. We then brought all of the objects back into Maya and posed the apples, fruit bowl and picnic blanket.