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Showing posts with the label Toolkit1

Lesson 05 - Animation - Halloween animation

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In today's animation class we were told to create a Halloween animation that included all of the techniques that we had learnt in our previous animation classes. Below is the animation that I created: In the animation we were told to include arcs, to show weight, to use the squash and stretch technique, to use timing and spacing correctly in the animation and to look at layers and depth within the environment. In the animation, when the doll's head is about to reattach to its body I incorporated an arc. I believed that using it in this part of the animation added to the effect that the head is floating and finding it difficult to attach itself back onto the body. When the doll's head falls off of its shoulders I made sure to think about weight of the doll's head to help with timing. As the doll's head is heavy I made sure that the head would reach the floor quickly. I also used the squash and stretch technique subtly when the doll's head hits the f...

Diormira - GIFS

Digital painting - Production design

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In our digital painting lesson we were told to choose a piece of paper from one box, which was to do with an everyday object, and another box that was to do with either an animal or plant. From the boxes I selected 'lizard' and 'wardrobe' which meant that I needed to create a wardrobe inspired by a lizard. For this I chose to research into horned lizards, because of their interesting shaped horns, and antique wardrobes, due to their style and the materials used to construct them. I then created an influence map from the images that I found. Influence map After creating the influence map, I then looked into the wood material of the wardrobe and the texture on the lizard. From this, I then creating drawings.  From then I then started to create thumbnail sketches of different wardrobe ideas that were inspired by a lizard. I then selected thumbnail number 2 and progressed it further by adding colour and texture to the design. I linked this ...

Life drawing - Lesson 5

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For our first exercise we were given 20 minutes to complete a response to the model with a material of our choice. I chose ink and water again this week as I like the style that I am able to produce with it. As shown, I struggled with proportions.  For this exercise  we were given 5 minutes for each drawing. Our model positioned himself in 5 different poses so that they represented him competing and winning a race. For this exercise I used blue pastel on black paper as I liked the contrast. In the final exercise we were told to focus on the model's facial expressions and on the props that the model was wearing. We were given 10 minutes to complete each response. For this exercise I wanted to experiment further with black ink and water as I found the effect that the water leaves when mixed with the ink very interesting. 

Invisible cities - Art of

Concept Artist - 'Who's who?'

Invisible Cities - Crit presentation

Maya tutorial - Old Alleyway

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Here is a screenshot of how far I got into modelling an old alleyway.

Monster character design - Preppy monster 3

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Here are my front, side and back views of my monster. In order to create these, I imported my drawn image from Adobe illustrator onto Adobe Photoshop where I was then able to create the side and back views of the character. Front view Side view Back view

Monster character design - Preppy monster 2

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After selecting my final monster design, I then scanned my A3 design onto the computer and imported the image to Adobe Illustrator. By doing this I was able to place the image on a layer below a drawing layer which allowed for me to trace the outline of the character and create a digital copy of the image. Once I had completed outlining my monster design I then moved on to adding colour to my image. For this, I created a new layer and placed it below the layer which consisted of my character's outline. This enabled me to be able to colour the image and then, if I needed to at any point, remove the colour and be left with the character's outline.  Once I had completed colouring my character, I then moved onto creating multiple versions of it in a variety of colours to show how I would be able to make different types of my character if necessary. After completing creating different versions of my character, I then moved onto adding shading to my orig...

Lesson 04 - Animation - Adobe Animate

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In this session we continued to look at the movement of circular characters in motion and how another object attached to the character could also be effected by its movement.  The first character I created was a hedgehog. I focused on the hedgehog's spikes and how they would move while the hedgehog hits the floor and spins around. As the hedgehog is a living creature it means that it squashes when it hits the surface and stretches when it bounces back.  The second animation I created was of a tassel attached to a ball. Just like the first example, the ball also squashes when it hit the ground due to the material it is made from. As the tassel is a separate object to the ball and is only attached by one point, the tassel is able to move in different directions as it is pulled by the primary object which is the ball. For my final character I created a rabbit with floppy ears. The character is living so it still follows the same squa...

Lesson 03 - Animation - Adobe Animate

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In this session we were introduced to looking at how balls of different weights would bounce within an environment.  For the first exercise we looked at how a soft ball would bounce in an arc motion when moving to the right. We also found that when the ball hits the floor it becomes squashed due to the ball's weight and the momentum that is behind it. In the next exercise we then looked at the different weights of three different balls and how this would affect the height that each ball bounced. The ball on the left is a ping-pong ball which is small and has a hard surface, meaning that it is able to bounce higher as it has less weight to slow it down. The ball in the centre is a tennis ball. Tennis balls are soft but hollow which allows the ball to squash on impact, allowing it to bounce but not as high as the ping-pong ball. This is as more energy is absorbed by the ball. The final ball on the right is a bowling ball. Bowling balls are larger than both the ping-po...

Invisible Cities - Online Green light Review

(More thumbnails to be uploaded)

Invisible Cities 100 Thumbnails - Moriana and Phyllis

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9. Moriana 10. Phyllis

Invisible Cities 100 Thumbnails - Isaura and Leonia

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7. Isaura 8. Leonia

Invisible Cities 100 Thumbnails - Esmeralda and Fedora

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5. Esmeralda 6. Fedora

Invisible Cities 100 Thumbnails - Diomira and Ersilia

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3. Diomira 4. Ersilia

Invisible Cities 100 Thumbnails - Armilla and Baucis

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1. Armilla 2. Baucis

Digital painting - Perspective and Composition drawings

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Perspective For the first exercise we looked at 1 point, 2 point and 3 point perspectives to see how objects could be creatived and perceived in different ways. Composition For the second exercise we looked at how the composition of an image can cause different effects. Here are the thumbnails that I used to look at environmental compositions. The first thumbnail I created, was an example, where as the other two thumbnails are from my Diomira and Ersilia sketches. In this exercise I used different transformations and lighting to make the thumbnails more interesting.