Posts

Showing posts from September, 2019

Little Monster: 3D Assets - Diabetes equipment (Untextured)

Image

Little Monster: 3D Assets - Doctor's desk (Untextured)

Image

Little Monster: 3D Assets - Train chair (Untextured)

Image

Little Monster: 3D Assets - Suitcase (Untextured)

Image

Little Monster: 3D Assets - Hospital Bed (Untextured)

Image

Little Monster: 3D Assets - Doctor's Needle (Untextured)

Image

Little Monster: 3D Assets - Doctor's chair (Untextured)

Image

Little Monster - Script update

Over summer break I have spent my time looking into the script for 'Little Monster' and how I could adapt it, from the help given to me by Phil and Alan, to make it better.  Below is the update script (new parts to the script are in orange):  The camera fades in to show an empty space, it is well lit and the walls and floor shown are white. Little monster runs into scene. He is shouting and starts stomping.  Voiceover: (sigh) ‘Hello again. What do you want?’ Little monster begins to jump up and down. After a few seconds it then starts to become tired and then suddenly falls asleep on the floor. Voiceover: ‘Thats my diabetes. Its type one, and sometimes it can be a pain.’ The little monster is shown asleep in the scene for a few seconds. Voiceover: ‘Hello?..... Hey?......’ The little monster begins to stir. Voiceover: ‘Wake up!’ The little monster wakes up startled. He’s on his feet looking around panicking. Voiceo