@Phil 'What if?' Metropolis - Thumbnails 76 - 90


Here are my 76 to 90 thumbnails that I have created using my updated influence map. Using Phil's feedback I have looked more into how the buildings could be designed more organically. I've also considered what the inhabitants could use to access the higher buildings as well as how the buildings would be able to remain in position.

Comments

  1. You may have seen some of your classmates using simple sets of clean simple silhouettes, and combining them to create more complex structures - I think, given Chilhuly's forms, this might work for you too, because I think it will encourage you to make more 'complex' asymmetrical forms (more truly organic) without breaking the 'simple' quality you need. Can I suggest you create some clean organic forms using the shape tools in Photoshop which mirror your artist's vocabulary of shapes (so petal shapes, spheres, teardrop shapes, ellipses and so on) and then, once you've got an alphabet of these simple forms, start combining them (two shapes at first etc) into new iterations - and then build up from there - I think this will give you some strong forms to work into. If you think about Chilhuly, his more complex forms are collections of simpler elements combined - and I think you could try working in the same way :)

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