The Impossible (2012) - Three act structure
Figure 1. Movie poster (2012) The Impossible is a disaster film directed by J. A. Bayona, which is based on the 2004 tsunami that hit Thailand. The film is based on the real life situation of a family of five who have travel to Thailand on a family holiday. The storm then hits the part of Thailand where the family are staying and they all become separated . The three act structure The three act structure suggests that when creating there are three acts. The set up (exposition), the confrontation (obstacles) and the resolution. Figure 2. The three act structure Looking at the film: The start (Ordinary world) - At the start of the film the audience is told that the film is based on a true story. The opening shot shows the plane coming into Thailand with the family on it. This is where we are introduced to Henry (the Father), Maria (the Mother) and Lucas, Simon and Thomas (their three sons). It shows the family settling down at their holid...
Tia – Overall, I like where this project/film is heading and the general level of information covered by your OGR. Importantly, the project has a personal theme and is something I think other people would find helpful and relatable. I can see that you have tried to explore all angles of the project and have thought carefully about each part. All of this is very positive.
ReplyDeleteHowever, whist you’ve conceptually ‘covered all bases’ I feel that general quality of the practical results needs improving. For example, character design - I can see that you are thinking the right ideas (based upon our tutorials etc), but the practical results are not there yet. Particularly, the version of yourself. The Diabetes character needs refining and a bit more consistency in all views. What I suggest you do is to work in the University over the coming weeks so that you can get advice and I can show you practically how to improve your characters. You need to do this several times and in person – it’s a little too hard to help you via emails and your blog in this case.
In terms of your ‘story’ I think this needs to go through development/refinement process too. Again, it has all the right information but is not quite an ‘animated short’ yet, visually speaking. That is something we can discuss as your characters become more resolved.
What I would like you to do is to gather together visual research – Character designs that could influence the ‘you’ design. I know that you have images in your OGR but I think those choices haven’t filtered through into your practical work fully as yet. So lets start from the ground again and build up a design.