In the facial designs for the character I have decided to add facial features such as a mouth and eyebrows to help show the character's emotion and to fit in well with the rest of the character's design.
Ooh yes, liking this direction and analogue approach! In terms of 'monster-ness' - maybe look at the Tasmanian devil character, so there's less of a distinction between head and body etc - I think that will give you 'monster' more immediately.
Figure 1. Kill Bill Movie Poster (2003) Written and directed by Quentin Tarantino, Kill Bill (2003) is a crime and mystery film that is iconic for it's postmodern film design due to the use of many different film types combining together to create the film. 1. Intertextuality - Kill Bill is created using film conventions from many different films. This is shown through Tarantino's use of Japanese style fighting scenes and mystery. Figure 2. Fight scene 2. Non-linear narrative - There is a strong use of non-linear narrative through the film, meaning that the film's story line and narrative are disjointed. This is shown in the film with flash backs, for example, when 'The Bride' (Uma Thurman) see's Vernita Green (Vivica. A. Fox) and the siren sounds. Figure 3. Flash back 3. Challenging gender stereotypes - The main character in action films are usually muscular men with a woman as either their lo...
Ooh yes, liking this direction and analogue approach! In terms of 'monster-ness' - maybe look at the Tasmanian devil character, so there's less of a distinction between head and body etc - I think that will give you 'monster' more immediately.
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