In the facial designs for the character I have decided to add facial features such as a mouth and eyebrows to help show the character's emotion and to fit in well with the rest of the character's design.
Ooh yes, liking this direction and analogue approach! In terms of 'monster-ness' - maybe look at the Tasmanian devil character, so there's less of a distinction between head and body etc - I think that will give you 'monster' more immediately.
I have edited my animation further with Alan's help. In the video, there are a few frames where the character and scenery seem to change but this is because the stills are rendered while the rest of the film is still in post-viz.
Ooh yes, liking this direction and analogue approach! In terms of 'monster-ness' - maybe look at the Tasmanian devil character, so there's less of a distinction between head and body etc - I think that will give you 'monster' more immediately.
ReplyDeletehttps://www.youtube.com/watch?v=4R_R_Ck3Qn4