Eternal sunshine of the spotless mind (2004) - Non-linear storytelling
Figure 1. Movie poster (2004) Non-linear methods: Chronicle (Linear storytelling) - The film starts off with a non-linear storytelling method. This is as the audience are unaware as to where they are, who the characters are and what they are doing. The scenes also change suddenly and time shifts backwards and forwards. The story then becomes linear once Joel starts to get his memories of Clementine removed. This is as he is in a dream state trying to stop his memories of her from leaving him. Figure 2. Joel and Clementine meeting Retrograde (Events in reverse order) - This is shown throughout the movie without the audience realising until they are nearing the end of the film. At the start of the film the audience understand that Joel and Clementine have only just met and that Joel and Clementine's feelings towards each other grow, but towards the end of the film it is made clear that not only did Clementine and Joel know each other previously, they were also
One of the biggest tropes in CG history is using a bump map with the bump depth setting cracked up to high amount (so that you can see really, really see it). However, bump maps really are only meant to be used 'lightly'. In this case you have bump depth set too high, turn the 'bump depth' down using the 'bump node'. Start at 0.05 and work your way up until you start to see the effect you want. Don't leave it at the default of 1. You want the effect to feel softer than this.
ReplyDeleteI would say, reduce the effect by about 50-75%
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